Building games for the new decentralized Web
At Horizon, we’re building the games and gaming platform where everything is open, transparent, collectable, moddable, extendable,
and fair. Where players can truly play. Owning their digital games. Collecting and trading in-game items. And earning real-world
rewards for real game skill.
On the other side of Horizon is a new dimension. A place where digital and physical playgrounds collide. A world that’s more fun for everyone.
A new dimension of gaming that belongs to its players.
The Crypto Arcade
Play Games. Earn Crypto. Arcadeum is the place to play, design and deploy blockchain games: our
decentralized, Ethereum-based video game platform.
In an ethereal realm called Sky, a battle rages between Order and Chaos. You are the SkyWeaver, and you must choose which
side you’ll represent to save Sky from Oblivion. But choose wisely: for as battle takes toll on Sky and its inhabitants,
their cards are created and destroyed forever in the real world!
SkyWeaver brings competitive Trading Card Games to the blockchain. Here, you’ll battle opponents, win and trade scarce cards, and earn crypto. The battles won and lost in SkyWeaver directly affect the number of cards in the game — giving players direct control over the supply, scarcity, and value of SkyWeaver itself!
Peter's the chief architect behind Horizon. Having co-founded both NuLayer and Pressly, he's passionate about creating awesome teams and powerful products. A lifelong gamer, coder, and an open source and decentralized evangelist, Pete's committed to building a better world. His favourite game is Quake III Arena.Github LinkedIn
Peter KieltykaChief Architect
Ian ensures the delivery of all things technical at Horizon. A risk taking and humourous contrarian, Ian's made a career building scalable, highly performant software systems in the gaming, media, financial services and gig-economy spaces. His favourite game is Settlers of Catan.Github LinkedIn
Ian HaChief Technologist
William develops a great deal of the innovative architecture used by Horizon for our platform and games. A globetrotting wizard in fourth dimensional mathematics, he expands the universe through numbers and equations. He also has a decade's experience as a software engineer. His favourite game is Desert Bus.Github LinkedIn
William HuaChief Scientist
Michael tells the Horizon story through narrative, lore, brand and marketing. His life revolves around love and play, and you’ll often find him meditating in a handstand, trekking through the jungle, or dancing in the desert at Burning Man.Website
Michael SandersChief Storyteller
From researching computational neuroscience to building decentralized systems, Philippe loves solving problems. At Horizon, he focuses on making games as user-friendly as possible while leveraging the strength of distributed ledger technologies. His favourite game is Dota 2.Github
Philippe CastonguayBlockchain R&D
For a decade, Jon lived and breathed competitive card games. Then he made them. He brings an intimate understanding of game rules to Horizon in order to build something awesome for a community he loves. When he's not slinging cards, he's playing Rocket League.LinkedIn
Jonathon LoucksTechnical Game Designer
Ari transforms Horizon's artwork into juicy & exciting interactive games. An avid cyclist and budding biohacker, he loves building compelling and visually pleasing interactive experiences. His favorite game is Enter the Gungeon.Github
Ari LotterGame Developer
Michael YuBlockchain R&D
Marcelo is a long-time footsoldier in this enormous war called gaming. A frustrated astronomer, weekend historian and all-around geek, Marcelo helps the community with our products. His favourite game is TES III: Morrowind.LinkedIn
Marcelo SuplicyCommunity Manager